Added some sanity checking to the flowers connection code, be it for Spreaders or Pools. [API] Added support for petite flowers in the form of a mapping, recipe list and a new RecipeMiniFlower class. Changed the X:10 Ratio display on mana infusion and runic altar recipes to be more visible. All special flowers have the same breaking particles now. Added the Cirrus and Nimbus Amulets, which give you double and triple jump, respectively. The Bauble Box now has all 7 bauble slots, the player render had to go through. * RailcraftAPI|core (1.4.0) from Railcraft_1.7.10-9.7.0.0.jar Added the Resolute Ivy, an Ivy item similar to the Timeless Ivy that lets you keep the item its attached to through death. Petals can now be buried via right clicking and emit particles when done so. Fixed the Signal Flare fuse entity being under the same ID as the mana burst, and playing ssssss sounds when the world loads even if you had none around. Go vote screen, in case you somehow manage to run the mod without Patchouli. Added NEI integration for Corporea. Fixed Pyroclast Pendant losing fire resistance on dimension change. Absolutely nothing because Im stupid and forgot to pull the changes from the repository before building :D/, Added beetroot to the full crop farm challenge text. Added Sunny Quartz, new yellow quartz made with Sunflowers. (same for the T.A. Mana Bursts that have been teleported by a Warp Lens can no longer deliver mana to receiving blocks. Allow any two vanilla dyes to be used to craft fertilizer instead of just red or yellow, Add some new 1.13-14 stuff to mana alchemy recipe loops, Add a bunch of crosslinks to the lexicon since Patchouli supports them (Alwinfy), Fix brews not returning the container after finishing, Fix brew vials looking like flasks when partially full, Fix mana infusion slowing down after a while, Fix cacophonium acting like a shield and snowflake pendant working when sneaking (ToMe25), Add livingwood and dreamwood fences and fencegates (ToMe25), Fix pure daisy active particles desyncing, Fix Life Aggregator placing pig spawners instead of the actual mob, (!) Fixed being able to re-do petal apothecary recipes if the apothecary doesnt have water. Hey there! 255% faster overall. (howtonotwin). CodeChickenCore 1.10.2, 1.7.10 (Library for Not Enough Items) hot www.kingminecraftmod.net. Tweaked the Spark bounding box a bit so it doesnt get in the way as much. Buffed the Great Fairy Rings chance to spawn a pixie by a bunch. Added a visual representation of Daybloom/Nightshade diminishing returns. Added a Blaze Light, a light source block that also works as fuel and can be put next to a Pure Daisy to make Obsidian. Fixed the Mana Fluxfield not reporting its max energy properly. Even if you dont use redstone this mod could still be for you. Buffed the mana production of the Gourmaryllis by a bit. Unfortunately, the way rendering has changed its too complicated to switch the textures out using a config option. Welcome to Botania unofficial 1.8! Added the Rod of the Black Mesa (Flaxbeard). Added the Rod of the Arcane Barrage. Launched Version: 1.7.10-Forge10.13.4.1614-1.7.10 Disabled Natural Shedding (by default, the config is still present and fully functional). Fixed the Alfheim Portal storing useless items internally. [API] Fixed API dependency on non-API Botania classes. Added Mana Diamond and Dragonstone storage blocks. 3) You'll rarely need to update it. jQuery(document).ready(function(){var page_loading_time_end = new Date().getTime();var page_loading_time = page_loading_time_end - page_loading_time_start;if(page_loading_time >= 1000){var page_loading_time = page_loading_time / 1000;var page_loading_time_unit = "s";}else{var page_loading_time_unit = "ms";}jQuery("#mcmod_PageLoadingTime").text(page_loading_time + page_loading_time_unit);}); MC (mcmod.cn) MODMinecraft()MOD()MOD. (SoundLogic). Change: Mana pools dye color is expressed in the blockstate, allowing models to be different for each. Test test, report report! On mac open finder, hold down ALT and click Go then Library in the top menu bar. Fixed pressing any key twice while strafing left or right causing the ring of dexterous motion to activate. Added two new Portuguese Pavement Colors, yellow and green. The most notable mods included in Crazy Craft 4.0 are Orespawn, Legends mod, TragicMC, witchery, HBM nuclear tech, Mcheli and many more. The Bellethorne now deals four times more damage, but requires more mana. Edited the Thaumcraft Integration page to tell the user that the Botanurgists Inkwell needs to be charged when created. (Pikadude), Fixed the Planestriders Sash not resetting properly sometimes. Added Nuggets for Manasteel, Terrasteel and Elementium. [API] Added getStackSubTileKey() to the internal method handler. Added a bunch of sounds, no more rand.levelup everywhere with different pitches! Added the Black Hole Talisman. This should work fine, but please back up your worlds before updating just in case (Eutro), Fix tall mystical flowers not being in the #tall_flowers tag. That totally wasnt intentional, nope. Fixed improper resolution for the flugel tiara wing sprites causing framedrops. Added the Mana Lens: Tripwire, which only allows the burst to fire if theres an entity in the bursts path. randomized (artemisSystem), Change: Increased the size of the Eerie Mask cosmetic render. please include that as well. Fixed Corporea requests not updating inventories. update killer pacman Fixed Mana Bursts with Bore Warp lenses fired from a Mana Spreader destroying dropped items. Blood Magic). Thanks! The Terra Firma Rod now uses ore dictionary names rather than block references. Added a progress pie to the runic altars HUD, when hovering over it with a wand of the forest. When I add CodeChickenCore I need to add NEI but when I add NEI my game crashes. [API] Added a WILDCARD_STRINGS array to CorporeaHelper and changed the wildcard check to reference it. I think, I cant reproduce them. Fixed the Corporea Index being finnicky with Y distance. Fixed the Rod of the Shifting Crust placing fake blocks in the client side. Re-enabled the tutorial video in the lexica botania, using the new. UCHIJAAAAAAAAA extracells{2.3.14} [Extra Cells 2] (ExtraCells-1.7.10-2.3.14b200.jar) [API NOTE] Modders: The API is not fully stable and breaking changes may still occur, as it is unknown how JAR-in-JAR or api distribution will work in 1.13+. Added functionaility to the Lexica Botania to redirect to other entries when clicking an item, in order to see its recipe. The Terra Shatterer now only places torches when sneaking. Added End Stone Bricks and Chiseled End Stone Bricks. Fixed the Platforms crashing if swapped when theres an adjacent Tile Entity. [API] Added acceptsRedstone() to SubTileGenerating. [API] Added IHornHarvestable for usage with the various horns. If you don't already have the launcher downloaded, visit our download page to get the latest version. They also have a smoother animation now thanks to the interpolated icon (same as the one used for prismarine) and emit light. Documented the fact that there is mana loss for the spreaders. Fixed tossing items in mana pools when theres no mana ending up in the items not being stackable with other items. Fixed Enchanted Soil being able to be picked up with Silk Touch. Fixed Sparks vertical distance being inconsistent between the up and down directions. Added the Manufactory Halo, effectively an automatic Assembly Halo. UCHIJAAAAAAAAA EnderStorage{1.4.7.37} [EnderStorage] (EnderStorage-1.7.10-1.4.7.37-universal.jar) UCHIJAAAAAAAAA MineFactoryReloaded|CompatRailcraft{1.7.10R2.8.2B1} [MFR Compat: Railcraft] (MineFactoryReloaded-[1.7.10]2.8.2B1-201.jar) * CoFHAPI (1.7.10R1.0.1) from Railcraft_1.7.10-9.7.0.0.jar It has corresponding wings too. Fixed the Jaded Amarathus not being inclusive of other mods soil blocks. Added the Animated Torch, a new redstone helper block. [API] Using -1 as the itemCount parameter for CorporeaHelper.requestItem() will find every single item it can that matches the matcher passed in. (mDiyo). Fixed Mana Lenses displaying weird on item frames. They can be swapped with shift-right click. remove official server button on load up screen, http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/wip-mods/2252109-wip-adventure-backpack-mod-beta-0-7-3-updated-26, http://www.minecraftforum.net/topic/1850860-/, http://www.minecraftforum.net/topic/2535073-baubles, http://www.minecraftforum.net/topic/506109-, AUTOMATIC_MAIDEN, Pokefenn, Cricket, tterrag, http://www.minecraftforum.net/forums/thread/1294901, https://www.curseforge.com/minecraft/mc-mods/chunkpregenerator, https://www.curseforge.com/minecraft/mc-mods/codechickencore, https://www.curseforge.com/minecraft/mc-mods/colorful-mobs, https://www.curseforge.com/minecraft/mc-mods/controlling, http://www.minecraftforum.net/topic/1536685-, http://minecraft.curseforge.com/mc-mods/79616-decocraft2, http://www.minecraftforum.net/topic/1106178-, http://forum.industrial-craft.net/index.php?page=Thread&threadID=10820, https://www.curseforge.com/minecraft/mc-mods/food-expansion, https://food-plus.fandom.com/wiki/Food_Plus_Wiki, https://www.curseforge.com/minecraft/mc-mods/gravity-gun, https://www.curseforge.com/minecraft/mc-mods/hat-stand, https://www.curseforge.com/minecraft/mc-mods/hbms-nuclear-tech-mod, https://www.curseforge.com/minecraft/mc-mods/inventory-pets, https://github.com/Kobata/inventory-tweaks, http://www.minecraftforum.net/topic/981855-, http://minecraft.curseforge.com/projects/ivtoolkit, http://voidswrath.com/mods/1-7-10-horror-pacman-mod-installer/, http://www.minecraftforum.net/topic/666507-, http://www.minecraftascending.com/projects/lucky_block/lucky_block.html, http://forum.minecraftuser.jp/viewtopic.php?f=1=1483, http://www.curse.com/mc-mods/minecraft/mb-battlegear-2, https://www.curseforge.com/minecraft/mc-mods/MobiusCore, http://www.minecraftforum.net/topic/1153874-/, https://www.curseforge.com/minecraft/mc-mods/mob-statues, http://www.minecraftforum.net/topic/1336132-/, https://www.curseforge.com/minecraft/mc-mods/notenoughitems, https://www.curseforge.com/minecraft/mc-mods/origin, https://www.curseforge.com/minecraft/mc-mods/pandoras-box, https://www.curseforge.com/minecraft/mc-mods/portal-gun, https://www.curseforge.com/minecraft/mc-mods/recurrent-complex, https://www.curseforge.com/minecraft/mc-mods/dubstep-gun-mod, https://www.curseforge.com/minecraft/mc-mods/security-craft, https://www.curseforge.com/minecraft/mc-mods/soul-shards-respawn, https://www.curseforge.com/minecraft/mc-mods/statues, https://www.curseforge.com/minecraft/mc-mods/secretroomsmod, https://www.curseforge.com/minecraft/mc-mods/tragicmc2, https://www.curseforge.com/minecraft/mc-mods/trail-mix, https://www.curseforge.com/minecraft/mc-mods/waila, https://www.curseforge.com/minecraft/mc-mods/weeping-angels-mod, https://www.curseforge.com/minecraft/mc-mods/welcome-to-the-jungle, http://sites.google.com/site/witcherymod/. You can turn this off in the config if you dont like it. at codechicken.nei.ItemPanel.mouseUp(ItemPanel.java:258) Fixed Rainbow Tinted lenses not rendering when theres a block above the spreader. It introduces one block (the barrel itself), a set of upgrades and a dolly to move things around. Fixed a crash when mana pools are broken or removed from the world. Added a little bar to the Flugel Tiaras flight HUD that shows the dash cooldown. * VoltzEngineAPI|tools (0.11.0) from VoltzEngine-1.7.10-1.9.14b302.jar For Servers: Use /botania-skyblock-spread @p[r=3] command (you may switch the number 3 for something else), It sends the target player randomly into the world and creates a GoG skyblock for them. (Michael Brenan), Made the Terra Truncator better. - Transformer: cpw.mods.fml.common.asm.transformers.ItemStackTransformer Detector rails can now accept a signal from mana pool minecarts. Contact us on Discord or Github for further information. Added code to safely crash the game if someone overrides the Botania APIs Internal Method Handler. * VoltzEngineAPI|crafting-items (0.11.0) from VoltzEngine-1.7.10-1.9.14b302.jar Witchery). [API] Added hooks for SubTiles to control redstone behavior and light. This mod protects your items from despawning when you die by storing them on a dead body that you can later loot to get your stuff back. The Terra Shatterer can now mine Ardite and Cobalt from Tinkers Construct as well as other ores of harvest level 4. Rainbow Tinted Paintslinger Lenses will no longer create jeb_ sheep but rather randomly colored sheep. Gaia Guardian can no longer be shoved when spawning, Optimize Spectator network traffic even more, Mana Enchanter no longer runs logic clientside, The Soulscribe is only effective when 1.9 attack bar is fully charged, Fix flare chakrams reverting to normal ones on world reload / dimension change, Fix flugel tiara conflicting with spectator mode, Fix threading issues in special flower models, Fix TEs sending too much stuff to the client, Fix GG spawned mobs not getting fire resistance for as long as they should be, Fix potion effects the GG removed not syncing to clients, Fix items on runic altar being too far away and small, Fix terrasteel pick tooltip darkening screen sometimes, Fix some of the tools of the Key of Kings Law bouncing back, Fix bad portuguese brick stairs/slabs recipes, Fix solegnolia not working on dedicated servers, Fix elementium pick not voiding 1.8 stones, Fix flowers popping off relay and mycelium, Added support for Forges lightweight update-checker system. Fixed an exploit with the Gourmaryllis where more than one can eat a single item at once, producing much more mana than intended. The filename on last build was also wrong, shouldve been 247 not 248. (quat), Fixed vine balls placing invalid vines. ), Significant internal cleanup of corporea. Added a Mana Bar display above the XP bar when theres items in the inventory that use mana. Fixed Recessive sparks pumping mana into other pools even if they are full. Added configs to move the Flugel Tiaras flight bar as apparently Im not the only person that thought it was cute to put a bar there. UCHIJAAAAAAAAA BuildCraft|Factory{7.1.14} [BC Factory] (buildcraft-7.1.14.jar) Big round of bugfixes and enhancements. Removed unnecessary random ticking from botania blocks. * BuildCraftAPI|power (1.3) from EngineersToolbox-1.2.3.0-BETA.jar Larger ones should no longer eat up your tickrate. The Floral Fertilizer now spawns one more flower than before at all times. Petal and Rune recipe pages now animate a lot smoother. at net.minecraft.client.gui.GuiScreen.func_146274_d(GuiScreen.java:306) In short: you can use a normal sign (item) and place it on the underside of blocks or, if you sneak-click on the floor, it'll be flat like a doormat (as opposed to normal clicking and it being a sign-on-a-stick). [API] SubTileSignatures now have access to the tooltip list. Changed the Terra Shatterer texture to Futureazoos. [API] Added a bunch of isInvalid() checks to SubTileGenerating and SubTileFunctional. [API] Added IManaTooltipDisplay for items that display a mana bar on the tooltip. It breaks leaves. [API] Implemented a recursion limiter to the magnet rings blacklist functions for pesky items that intercept getItemDamage(). Fixed the inventory key not closing the Lexica Botania GUIs. The pack should work as normal now. Fixed Composite lenses not being localized. Fixed Books being able to go in the Mana Enchanter. Added some new generating flowers: Thermalily, Nightshade and Rosa Arcana. Added the Manaseer Monocle, a new amulet bauble that allows the wearer to see mana bursts even if theres something blocking the view. Item models for a bunch of TESRs (Hourglass, avatar, teru teru bozu, brewery, gaia head, bellows, pump). Added a HUD to when a block that can be looked up in the lexicon is being hovered. Thermalilies are now faster and make more mana per bucket of lava. Fixed botania armor having twice as much armor as it should have. [API] Added IManaDiscoutArmor. Because it just makes sense. at codechicken.nei.guihook.GuiContainerManager.overrideMouseUp(GuiContainerManager.java:357) [API] Added IHourglassTrigger, for blocks that have stuff happen when an adjacent Hovering Hourglass does something. Added back the config for passive flower decay. Updated more textures and models to the new style. (Yulife). * CoFHLib|render (1.7.10R1.2.1) from CoFHCore-[1.7.10]3.1.4-329.jar Rosa Arcanas will produce twice as much mana per XP point. LanteaCraft adds Stargates, and other technology inspired by the Stargate series. Previously it would say that Muspelheim collided with Asgard. Core dependency for all of Lunatrius's mods 1.7 and up. Added the Mana Lens: Messenger, which carries a lot less mana but over a long distance and faster for when you need the burst but not the mana. Tweaked the wireframe bounding box of the spreader when a flower bound to it is hovered with a wand. UCHIJAAAAAAAAA Forge{10.13.4.1614} [Minecraft Forge] (modpack.jar) LaunchWrapper: 47 active transformer(s) Fixed the Mana Enchanter not accepting floating flowers. Increased the Narslimmus mana buffer to not have it overflow when it eats a big slime. Fixed Black Lotuses spawning on jungle temple dispensers rather than chests. (quat). in the Minecraft 1.8-1.10 era. This mod adds a new death animation. While looking at a flower with it equipped one will be able to see the flowers effective range visually. Removed reference to the scrapped BotaniaV2 in the mcmod.info file. It now picks up items when. Reported by million09. And you thought they were useless! Mana output is dramatically increased for very long streaks. Redstone Mana Spreaders can now pull mana from their target pools. Fixed the Crafty Crate destroying items if theres a block under it. Ores from Nether Ores will no longer be generated by the Orechid Ignem if the overworld equivalent is not in the pack. Added a config option to disable the Fallen Kanade, for Blood Magic users. Features enabled: false Then add optifineQuestion: How do I disable all the random features from recipe scramble?Answer: edit the recipescramble.cfg file located in your config folder, MODSUPDATED * BuildCraftAPI|core (1.0) from buildcraft-7.1.14.jar Updated the lore text for the Mana Tablets crafting recipe in the lexicon to be more referring to modern times. Shift-C will request a full stack. Server type: Integrated singleplayer server Fix coloring being incorrect for Press SHIFT for more details tooltips, Performance and network consumption improvements, Fix pure daisy not showing particles when a recipe completes, Fix burst collision bugs introduced by last build (bore lenses should behave as they did in build 382 and before again). Total is still 20. Corporea Sparks will now properly respect the ISidedInventory protocol and not pull items from slots that cant be extracted from the top. If a Flgel tiara with wings is worn, Ears wings will be hidden. Added NEI recipe handling for floating special flower recipes. Added comparator support to the T.A. Flowers tooltips now tell you what type of flower they are. Fixed Dominant Sparks being able to pull from blocks other than Mana Pools. 1.8 up to 1.10.2, encompassing all versions after 249 up to and including 321. UCHIJAAAAAAAAA NEIAddons{1.12.14.40} [NEI Addons] (neiaddons-1.12.14.40-mc1.7.10.jar) Now they can collide with their source block after leaving it for the first time. [API] Added a wiki package and classes respective to them. - Transformer: com.mumfrey.liteloader.client.transformers.CrashReportTransformer Fixed Ancient Wills only rendering on the Terrasteel Helm if it has Phantom Ink, rather than only rendering when it doesnt have Phantom Ink. - williewillus, Reorder block and item registration order so creative tab and JEI are more organized, Fix being able to extract things from open and crafty crates internal inventories, Open crate no longer claims to have a comparator output, Fix some inventory blocks not exposing their inventories to forge, Corporea Index now parses * as a shell-style glob (Alwinfy), Unbreaking enchantments on mana gear now confers a minor mana discount instead of having no effect, Floating Flowers now break faster with a shovel, Bonus Chests are now guaranteed to contain a Lexicon, Lower chance of manasteel in dungeon loot, Ender Air can now be obtained by dispensers, Paintslinger Lens can now dye sparks and corporea sparks. When you had a mod like Red Power coming along with 10000 items both TMI and Recipe Book were racking up the pages. Fixed the game crashing if one tries to look up uses for the Tainted Blood Pendant in NEI. List of loaded APIs: Renders now use partial ticks and should look a lot smoother than before, provided you have high enough FPS, of course. It doesnt launch due to an issue reobfuscating lambdas. Added oredict entries for the 1.8 stone and prismarine blocks for better compatibility with Ganys Surface. Removed Timless Ivy (needless because of the existance of Mending in vanilla). The lexicon entry for the shedding now dynamically updates depending on which mobs are set. [API] Added getTagline() to LexiconEntry. * CoFHLib|world (1.7.10R1.2.1) from CoFHCore-[1.7.10]3.1.4-329.jar The Terra Blades beam now deals player damage, works in PVP and respects enchants. The issues with Steves Galaxy launching correctly have been fixed. This coremod removes the need for a single arrow in the inventory when using an "Infinity I" enchanted bow. UCHIJAAAAAAAAA voltzengine{1.9.14.302} [Voltz Engine] (VoltzEngine-1.7.10-1.9.14b302.jar) Added the Corporea Retainer, a new corporea block you can place next to a Corporea Interceptor, itll remember the last intercepted request and have the requestor redo it if it gets a redstone signal. Fixed the Drum of the Gathering dropping the Drum of the Wild instead. States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored Modular turrets that can be used to defend your base from players and mobs. [API] SubTileEntities now have an internal ticker. Combine it with an item to remove any enchants it has. You can craft one of these over a block of wool to make silent versions (that don't make clicking sounds). * BuildCraftAPI|lists (1.0) from buildcraft-7.1.14.jar This may fix spreaders sometimes being unable to fire after a chunk unload or world reload. Fixed the Mana Pool sending way more packets than it should because I forgot to reset the flag >_>. All non-cosmetic baubles now render properly on the player again, cosmetic ones still in progress. View Source on GitHub! Tweaked the Dayblooms values a bit and added a hint to the lexicon entry. Added two new Baubles, the Cloaks of Virtue and Sin. 127% faster overall. Fixed a major Bauble dupe where equipping a bauble via right click would create a fully functional duplicate. Elementium Armor now has double the chance for spawning pixies. LWJGL: 2.9.1 Fixed Botania Tile Entities requesting client world rerenderers. Added the ability to take notes in the lexica botania. It looks so much smoother. Mana pools now try catalyst recipes first before noncatalyst ones. [API] Separated ticksExisted from passiveDecayTicks and moved the internal drop handling code from SubTileGeneratingPassive to SubTileGenerating. Fix: Armor rotations not declared properly causing incompatibilities with mods such as Epic Fight. Fixed server crashing if a Mana Enchanter picks up modded enchantments that have been removed from the save. (Translucent blocks now mimicked properly), Fix double flowers not dropping when sheared on the bottom, Fix pylon and pool rendering in multiblock highlights, Fix recipes for 1.9 ender brick (purpur) stairs and slabs not being registered (upstream issue), Fix a variety of blockstate and lighting crashes. [API] Add oreFzDarkIron to the orechid weight table. 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